YYYAAAAAAAaHHHHHHHHH! I’M FREE! AFK FTW BBQ ROLFMAOCOPTERSAUCE
afk is a fairly disgusting statement. It was coined by a friend who thought there should be texting abbreviation for anally fucking kittens. He came up with it. Not me. Though it does make a great expletive. gggrrrraaAAAHHH! ANALLY FUCKING KITTENS, THIS SUCKS! Packs a punch.
Now that I have full access to ye olde intarwebz0rz again, allow me to fill you in: my new laptop is here. Yes here. Not almost here, ACTUALLY HERE! It runs Ubuntu 8.10 Intrepid perfectly, and Windows Vista because if I take it off I’ll lose the software license. Microsoft bitches.
I have tested my stuff under Vista though, and I was pleasantly surprised that it ran! My code has always been very raw and portable, something I am very proud of. It also runs on Ubuntu Intrepid just fine. Actually, better than anywhere else, because this is an AMD64 (Athlon64X2) machine. It came with 32-bit Windows, which makes no sense to me, it’s like putting two toilets in an apartment with only one ass. But the Ubuntu half is full on 64-bit, and I have to say it’s a big improvement, especially since this baby is dual core. Multitasking! Also, the physics engine has a build now just for 64-bit GNU/Linux, available through both GNU Make and C::B projects. It’s really fast on this machine, and this build is always double precision too, because of the 64 bittage!
Here’s a screenshot of the pyramid example running on the laptop:
Yeah. Now look at the zooming in on the frame rate:
WHOA! FFFFAAAASSSSSSSTTTTTT.
Okay, that’s about it.
But hey, webcam fun!
LOOOOKIIIT
Yes, the laptop has a webcam to. Camgasm that’s awesome.
Oh, wait! I’ve also just been messing around with shaders, because my laptop can actually handle this shit! This is my phong lighting shader. I have it split in to ambient and diffuse/specular passes, so that luminance occlusion multipass shadows can be easily integrated. I’m working on a shadow mapper right now. But anyway, last picture:
See all y’alls!








