Posts Tagged ‘game’

h1

first post in a long while + some erosion progress

March 15, 2009

Well apparently school takes up time.  So it’s been a while.  But here goes:

I got all A’s on my midterms, so fuck YES!  I feel happy about that.  Good times.  I have been spending an increasing amount of time with other people as well.  I know, crazy right?  It’s me.  Apparently some people don’t hate my guts, and I seem to have met some in person.  They are decidedly cool.  Hence that last post about Travis’ birthday.  So, yeah.

What else?  Oh, making progress on the Qix clone, Erosion.  Here you go:

It has a game state machine with GAME OVER and gameplay states and whatnot.  It has much better graphics now, I implemented bloom with my old shader framework and improved the color scheme.  You can die, and I’ve even got gamepad working with rumble on collisions and all.  You will also notice that I replaced the simple bouncing bar with a bar with a thruster in a damped system that actually semi-tries to follow you.  Enjoy this clip:

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